Xiu Li (Kase) Li
FIEA Art Blog
Tuesday, September 9, 2025
Friday, September 5, 2025
Week 02: Basic Shapes Block Out

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Tuesday, September 2, 2025
Week 02: Modular Environment
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Mannequin Import for Scale |
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Building Proxy Objects in Maya |
Friday, August 29, 2025
Week 2: Dracula Silhouettes
For our Common Art class, we were tasked with creating a series of concepts for a reimagining of Dracula in the style of Arcane. We decided as a team that we wanted to do a murder mystery, where the player character Johnathan Harker is an investigative journalist who was tasked lo into the mysterious disappearances in a small town; a case that nobody else wanted to take. From the get go, we began talking about story and setting in order to set the mood for the project as a whole, and we went with Victorian era aesthetics mixed with 1920s-1930s Art Deco and Art Nouveau influences (in line with Arcane's Art Deco influences.
Our Dracula was to be a wealthy baron of a run down town, where the wealth gap was very apparent. For his character design, I wanted to focus on the overall shape of his silhouette, emphasizing triangles and sharp edges. I wanted his design to feel flagrantly wealthy with an air of danger. I pulled a lot of influences from gothic Victorian period clothing.
Tuesday, August 26, 2025
Week 01: War Hammer
Monday, August 18, 2025
Week 03: Modular Environment Refinement
Boolean Cuts Creating Emissive Material Simple Rotation Blueprint Level Blueprint Character Movement Full Screenshots Perforce

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I had an unfortunate time with this block out, and Maya crashing a million times and corrupting my files definitely did not help. I manage...
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For our Common Art class, we were tasked with creating a series of concepts for a reimagining of Dracula in the style of Arcane. We decided ...